YSO CORP
Mobile Hybrid Casual Games
Team of 40
The games:
With YSO Corps being a hyper-casual studio operating in an increasingly competitive market, I joined the team to help create new game concepts. I am responsible for overseeing game design across all native projects. Although we often split into smaller teams, I remain involved in each one to supervise and support the design process. Each project is typically given between two to three weeks to develop a prototype ready for soft launch.
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My roles:
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Develop new game concepts for future titles
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Create clear and detailed documentation
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Prototype gameplay ideas in Unity
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Benchmark the market and analyze trends
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Update game content based on data-driven insights
My insights:
Bringing projects to life in such a short time frame is undoubtedly challenging, requiring quick decision-making and rapid iteration. I'm grateful for the opportunity to gain a deeper understanding of the mobile market while sharpening my communication, critical thinking, and programming skills on a daily basis.​​​​
