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YSO CORP

Mobile Hybrid Casual Games

Team of 40

The games:

With YSO Corps being a hyper-casual studio operating in an increasingly competitive market, I joined the team to create new game concepts and manage LiveOps on ongoing projects. I worked with multiple agile teams, supervising projects and making quick decisions when needed.

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My roles:

  • Design new game concepts for future titles

  • Prototype gameplay in Unity

  • Update game content based on data-driven insights

  • Benchmarking and market analysis

 

My insights:

This experience helped me gain a deeper understanding of the mobile market while sharpening my communication, critical thinking, and programming skills on a daily basis.​​​​

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Data used for market analysis​​​​

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Design pillars and player behavior study

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Mockup for a game concept

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