MAXENCE QUENEDEY
GAME & LEVEL DESIGNER
mquenedey@gmail.com
Experiences
Skills
About
Plus...
My graduation project: TWIN CORES
Game Designer, Level Designer
Cooperative Rail-Shooter (Unreal Engine)
October 2021 - June 2022
Team of 14
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Collaborate with your friend to progress in a space full of enemies and environmental challenges!
STEEL SALVO​
Game Designer
FPS (Unreal Engine)
Jan-Mar 2021
Team of 7
Battle hordes of robots and foil their evil plans at the command of your own powerful mecha!
Gnome Garden​
Platformer, Open World (Unreal)
Oct-Dec 2020
Team of 5
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Play as a garden gnome, and lift the gnomish curse that befell your village. Use other gnomes to stack up and double jump!
E.M.Re.D​
Narrative Designer, Level Designer
FPS - Exploration (Unity)
Jan-Mar 2020
An immersive game using a unique kind of controller
Isart Game Jam: FLIPPY FLOP​
Versus - One Button Game (Unity)
March 2019
Team of 4
A fun and chaotic versus game! We were to make a Flappy Bird-like game.
My very first game: GUMMY GUM​
Platformer - One Button Game (Unity)
January 2019
Solo Project
A game that will put your accuracy to the test by taking advantage of a single button